Southern San D’oria
The Merchant’s Bidding
Parvipon, who is between the sundries shop and the tanners’ guild, is looking for rabbit hides. If you trade him three, he’ll pay you with 120 gil. Of course, you can sell rabbit hides at auction for something like 100 gil apiece, but this is a simple way to get some quick cash and some easy fame. Rabbit hides are dropped by every rabbity creature in the area surrounding San d’Oria.
A Sentry’s Peril
Glenne is very worried about her husband, who’s out on patrol. Take the bottle of ointment that she gives you and head out to West Ronfaure; Aaveleon will be standing near a signpost around G-7 on your map. He’ll give you the empty bottle to take back to Glenne. Give it to her, and she’ll give you a sexy bronze subligar in return.
A Squire’s Test
This quest is a little more advanced, but you’ll find that the reward is dandy. You’ll find Balaziel in the upper levels of the western end of town; you’ll need to wander a bit through all the pedestrian bridges to find him. He tells you to bring him a revival tree root from King Ranperre’s tomb. If you want to go whole-hog, you can wait for the spook to appear right at King Ranperre’s headstone at 20:00 Vana’diel time and try to kill him…or you can buy a root from the auction house for a pretty nominal sum. Either way, the reward is a nice level 9 longsword, the spatha.
Rosel the Armorer
Rosel owns the armor shop in town, and he needs a letter delivered to one of the two princes at the Chateau d’Oraguille. Which prince, you ask? It’s random, so make a note of it when he tells you. Head up to the chateau (in Northern San d’Oria) and talk to the guard at the gate. Tell him which prince you’re looking for, and when you return to Rosel, he’ll pay you 200 gil.
Starting a Flame
Legata, in the Lion Springs Tavern, wants four flints to start a fire. These drop off any wormlike creatures surrounding San d’Oria. Trade them to him and he’ll pay you 100 gil.
Quests
Northern San D’oria
Exit the Gambler
Aurege needs to find his deadbeat coworker Varchet. Varchet is hanging out in Lion Square in Southern San d’Oria (around L-6), trying to hoodwink passers-by with his gambling scheme. Talk to Varchet, beat him at his gambling game, and then head back to Aurege. He’ll reward you with a map of King Ranperre’s tomb.
Fear of the Dark
Secodiand will pay a surprising 200 gil for every two bat wings you bring him. Bats can be found in King Ranperre’s tomb and after nightfall in most areas surrounding San d’Oria.
Introduction to Teamwork
It’s time for you to get acquainted with your fellow adventurers. Vilatroire wants you to put together a party of six of your countrymen. Assuming you’re from San d’Oria, grab any five adventurers and party up. Head back to Vilatroire and he’ll give each of you a shell ring—provided you’ve all done a few quests in San d’Oria already.
Growing Flowers
Kuu Mohzolhi is looking for a particular flower: a marguerite. There are two options: You can try growing one yourself in your mog house, or you can just buy one at auction. In return, you get the ability to exit your mog house into any part of San d’Oria.
Waters of the Cheval
Miageau is one of the holy men at the San d’Oria Cathedral. He wants you to bring him some water from the Cheval River, which runs through East Ronfaure. First, you’ll need something to put it in; talk to the friar to the right of Miageau and he will give you a bottle—in return for a 10 gil “donation.” Take the bottle to the bridge in H-5 in East Ronfaure and you’ll be able to target the river. Trade the bottle to the river and it will fill up, whereupon you can take it back to Miageau and get your reward of a wing pendant.
Quests
Port San D’oria
The Brugaire Consortium
Fontoumant needs someone to run errands for him. He wants you to make deliveries to Regine, who’s in the Magicmart; Therrida, who’s in the Rusty Anchor Pub; and Apstaule, who’s standing near the auction house. Your payment is a luan shield, which is a nice thing to have in the early levels.
Flyers for Regine
Completing this quest is quite a feat, but it’s a nice chunk of change for beginning adventurers and a good way to get familiar with the area. Regine is the owner of the Magicmart, and she wants you to distribute flyers for her store throughout the city. Only certain characters will accept them, though:
In Port San d’Oria: Miene (I-9), Auvare (H-6), Portaure (H-9), Answald (J-10), Prietta (H-9, upstairs)
In Northern San d’Oria: Guilberdrier (F-3), Coullene (M-6), Boncort (F-8), Capiria (F-6), Villion (F-3, upstairs)
In Southern San d’Oria: Adaunel (K-9, upstairs), Blendare (J-9), Leuveret (F-8, upstairs), Maugie (L-9), Rosel (K-8)
Quests
Chateau D’oraguille
The chateau requires a bit of explanation. As you no doubt noticed in your early adventuring, the chateau guards are very selective about who is allowed to enter the home of San d’Oria’s royal family. They will turn you away without a second thought. So how do you get inside to access this quest?
The answer is related to your rank. Assuming that you’re a San d’Orian native, you will need to achieve rank 2 before you’ll be allowed to enter the chateau. As you may remember from our cover feature a few months back, rank is tied to missions—not quests. So you will need to complete the first round of missions (assigned by the guards stationed near the gates exiting the city) before you’ll be allowed to enter the chateau.
That said, once you enter the chateau, there’s not a whole lot you’ll be able to do until you’ve achieved several more levels; you can visit Chalvatot at or Curilla at , but to complete the quests that they’ll give you, you’ll need to journey to dangerous, far-flung lands—and even after all that, you won’t be able to use your rewards.
In other words, go ahead and check it out, but don’t bother getting serious about the chateau until you’re at least level 15 or so
Copyright © 2004 Ziff Davis Media Inc. All Rights Reserved. Originally appearing in Official U.S. PlayStation Magazine.