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The word "Keno" has French or Latin roots (Fr. quine five winning numbers, L. quini five each), but by all accounts the game originated in China over 2000 years ago. Legend has it that the invention of the game saved an ancient city in time of war, and its widespread popularity helped raise funds to build the Great Wall. According to one source, results of Keno games in great cities were sent to outlying villages and hamlets by carrier pigeon. Eventually, Chinese immigrants introduced Keno to the West when they sailed across the Pacific to help build the American trans-continental railroad in the 19th century.

Keno is similar to lotto games, in that players have a card or ticket with numbers that are selected in hopes of matching the numbered balls that are drawn during play. Early Keno games looked for a match of five numbers to win. Some Keno dealers used a large jar with a long, thin neck to tumble the balls. The neck was just wide enough to permit only one ball at time to flow, thus eliminating any argument about which number was drawn. For obvious reasons, this jar was called the "Keno goose".

Game Play:

First, players must purchase a Castle Keno ticket. To buy a ticket, place a $1 chip in the circle marked Place Bets on the Betting Board. None of the betting options can become active until a ticket is purchased.

Next, players try to predict which numbers will be drawn by marking from 1 to 15 of the numbered blocks (Spots) on the wall. To mark a block simply mouse over the block and click it. The block will change color to indicate it has been marked. As you mark each block, the Spots counter at the bottom of the screen will increment. (Note that it is possible to mark more than 15 Spots, but the numbers cant be drawn until the number of Spots is reduced to 15 or less). To remove a mark, just click on the block and it will change back to the original color (and decrement the Spots counter).

There are five betting options in Castle Keno. Each option requires a certain number of Spots to be marked before it becomes active. As you mark Spots, the buttons for the options will light up when you have satisfied their minimum and maximum Spots requirements (see Betting Options below).

When you are satisfied with the arrangement of your Spots, click the desired betting option on the Betting Board to start the game. Twenty rocks will be hurled toward the Castle, striking different numbered blocks at random. As each rock smashes a block in the wall, a flag will unfurl to display the corresponding number. When a number you marked on the wall is struck by one of the rocks, thats called a hit.

After the final rock has found its target, the player will be paid according to how many of the rocks hit marked blocks based on the payout table for the chosen betting option.

BETTING OPTIONS:

Our Keno game is played with a traditional 80-numbered ticket and a draw of 20 numbers whose function is similar to a standard lottery. The ticket is sectioned into a two halves, with numbers 1-40 on the top and 41-80 on the bottom. We've added a fun twist to the game by presenting the ticket as a Castle wall, with the 80 numbers painted on granite blocks that make up the wall. Instead of drawing balls to announce winning combinations, we use a rock thrown from a catapult to hit the block corresponding to each number drawn. Will the rock smash the blocks you selected? Its fun to watch the wall crumble as you find out!

The five different ways to bet on a Castle Keno ticket are:

  1. BET
  2. BET AGAINST
  3. HIT ALL
  4. HIGH ROLLER
  5. TOP OR BOTTOM
Click on one of the links above to see a betting options description and payout table. After each game players may choose to stay with the same spots they played in the last game (by clicking on RE-BET button), or mark new spots on the ticket. Different betting options are enabled as you place your marks, however you may not mark more than 15 spots on any one game.

BET

The BET option is enabled once you mark at least one spot on the Keno ticket. (When you click BET, the game starts C so dont click it until you are finished marking your numbers.) You can mark up to 15 of the 80 possible numbers, but no more than 15. You are paid if one or more of the numbers you marked is smashed by a rock from the catapult. When a number you marked on the wall is struck by one of the rocks, thats called a hit.

Lets say you mark 7 numbers. If any 4 of those 7 numbers get hit, you are paid $5. If any 5 of those 7 numbers are hit, your payoff is $20. If 6 of the 7 numbers get hit, it jumps to $250, and if you hit all 7 numbers, you win $2000!

The following is the Bet option payout table for a $1.00 ticket. The way to read the table is as follows:

Mark 1
HitPayout ($)
13
Mark 2
HitPayout ($)
26
11
Mark 3
HitPayout ($)
330
23
Mark 4
HitPayout ($)
490
38
21
Mark 5
HitPayout ($)
5300
411
33
21
Mark 6
HitPayout ($)
6500
560
45
31
21
Mark 7
HitPayout ($)
72,000
6250
520
45
Mark 8
HitPayout ($)
83,000
7350
650
56
44
31
Mark 9
HitPayout ($)
95,000
81,000
780
615
56
42
31
Mark 10
HitPayout ($)
108,000
91,000
8300
750
612
53
41
31
Mark 11
HitPayout ($)
1110,000
103,000
9800
880
720
68
55
41
Mark 12
HitPayout ($)
1212,000
115,000
102,500
9250
890
730
63
52
41
Mark 13
HitPayout ($)
1315,000
128,000
112,500
101,000
9200
840
75
63
52
41
Mark 14
HitPayout ($)
1418,000
138,000
124,000
111,500
10800
9150
820
710
64
51
Mark 15
HitPayout ($)
1520,000
1410,000
135,000
122,000
111,000
10300
9100
820
75
62
51

BET AGAINST

BET AGAINST is enabled once you have marked at least 8 Spots on the ticket. With this option you are betting that none of the numbers you mark will be hit by any of the rocks thrown. You are paid only if none of the marked numbers get hit. The following is the Bet Against Payout table for a $1.00 Castle Keno ticket.

Spots MarkedPayout ($)
1580
1456
1339
1227
1120
1014
910
86

HIT ALL

The HIT ALL option can be played with 2 to 7 Spots marked on the ticket. You are betting that all the numbers you mark will be hit. You will be paid only if all the numbers you marked are among the 20 hits on the wall. The following is the Hit All Payout table for a $1.00 Castle Keno ticket.

Spots MarkedPayout ($)
728,000
65,600
51,150
4240
348
212

HIGH ROLLER

The HIGH ROLLER option is enabled once you mark at least one Spot on the Castle Keno ticket. HIGH ROLLER is played almost like the normal BET option, but the Payout is on a different schedule where you have to Hit more Spots in order to get paid, but when you do Hit them the Payout is greater. The following is the High Roller Payout table for a $1.00 Castle Keno ticket.

Mark 1
HitPayout ($)
12.80
Mark 2
HitPayout ($)
211.20
Mark 3
HitPayout ($)
340
20.80
Mark 4
HitPayout ($)
4160
34
Mark 5
HitPayout ($)
5680
410
31
Mark 6
HitPayout ($)
62,000
572
46.40
Mark 7
HitPayout ($)
76,000
6280
524
41.60
Mark 8
HitPayout ($)
812,000
7720
680
512
41
Mark 9
HitPayout ($)
920,000
83,200
7240
632
57.20
Mark 10
HitPayout ($)
1024,000
93,200
8600
7104
632
50.80
Mark 11
HitPayout ($)
1124,000
1012,000
91,000
8100
760
617.60
Mark 12
HitPayout ($)
1228,000
1116,000
104,000
9800
8120
732
66.40
50
41
Mark 13
HitPayout ($)
1328,000
1220,000
1112,000
102,000
9600
880
716
61.60
Mark 14
HitPayout ($)
1428,000
1320,000
1212,000
113,200
10960
9400
840
79.60
Mark 15
HitPayout ($)
1532,000
1428,000
1324,000
1220,000
112,400
10440
9120
828
77.20

TOP OR BOTTOM

TOP OR BOTTOM is the only option that is enabled before you mark the ticket. You only need to place your bet to be able to use this option. You are betting that the top or bottom half of the ticket will have significantly fewer hits than the opposite half. You dont mark any spots, and you dont need to choose the Top or the Bottom. Youre just betting that there will be a large difference between the hits each half gets.

The greater the difference, the bigger the payout. The following is the Top or Bottom Payout table for a $1.00 Castle Keno ticket.

Hits on Top
or Bottom
Hits on
Other Half
Difference in Hits
between Halves
Payout ($)
71361
61484
5151010
4161240
31714200
21816600
119184,000
0202010,000

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